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Trusted by studios and developers in US, Canada, Israel, UK, France, Denmark, Germany, Spain, India, Malaysia, Australia.






Capability at a Glance
3D Animation & Game Art production
35 artists, broken down by concept, storyboards, modelling, texturing, rigging, animation, Fx, lighting, compositing, editing.
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Throughput: Up to 11-13 minutes of finished animation per month.
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Software: Maya, Blender, ZBrush, Substance, Unreal, Unity, Nuke, Fusion, Storyboard Pro.
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Tracking: ShotGrid, ftrack, Kitsu.
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Security + contracting basics.
Founded 2011
Mon–Sat, 09:30–18:30 IST · Overlaps 05:00–14:00 CET


What we do



We don’t only execute. We originate.

Studios that develop their own shows understand development. That’s why our notes on your project are worth reading.

Coming Soon On




Selected Works

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